RYAN KUEHN

ryan@ryankuehn.net

GAME ARTIST FOR LIFE!

TRIBES: ASCEND

WEAPONS

Tribes: Ascend contacted us to do the hard surface modeling of their weapons. We started out in 3DS Max, subd-ing the forms and getting things looking just right then we took that into zbrush and added knicks and chips. For each weapon we created multiple versions, as well as the first person view and a 3rd person view model.

all artwork copyright respective owners

© RYAN KUEHN 2015